2011-2018In the last past 10 years I have become a professional in the film industry, working as Senior FX Technical Director, creating visual effects for movies such as John Carter, Total Recall, Rush, Man of Steel, Thor: the Dark World, Jupiter Ascending ,Exodus, Avatar or Avengers: Infinity Wars. I have put my skills and knowledge in film production into video art and right now I am fully dedicated to my videoart synaesthetic creations, inspired by symphonic contemporary music. My main project right now is the video animation trilogy called "Visus Sonitus", based on a three-movements musical work by Einojuhani Rautavaara, "Cantus Arcticus", leading Finish Composer of our time (1928-2016). This last year I have started developing real time visualization systems, so I can create live visuals on real time from live orchestral performances.
2004-2010This period sets the transition to digital techniques, away from traditional painting.
Adding synaesthetic impressions to my art has always been another way to contribute to my augmented concept of a reality were entities of different nature, in this case auditive and visual, blend. The source of these sounds that I visualise could be from Nature or could be from Classical Music, one of my greatest passions (Wagner, Bruckner, Sibelius, Mahler, Rachmaninov. ..)
But specially the discovery of contemporary works like "Cantus Arcticus/Concert for Birds and Orchestra" by Einojuhani Rautavaara made a crucial impact on the evolution of my art. Not only the actual sounds of birds of this concert ignited my mind with colors, but also his music was strangely resonating with my oceanic vision of a vibrating, mystical, unifying Nature. After this experience, I became obsessed with visualising sounds, music, specially this music
So far my oil on canvas attempts to represent sounds were limited by the static nature of the painting media. There was no true representation of the real evolution of the music or the sound, no trace of the present moment, of what's sounding right now, so I had to introduce the time factor with a different media. I started to devour video and 3D animation technical knowledge.